CoorDex Enables 49-DOF Humanoids to Walk and Grasp Simultaneously

量子位 · wechat · 2026-07-31

A joint team from UNC and UC Berkeley proposed CoorDex, a framework solving the difficulty of simultaneous locomotion and dexterous manipulation in humanoids. The paper was accepted by RSS 2026 Workshop.

Core Challenge

Traditional methods forcing RL to directly control all joints (e.g., 29-DOF body + 20-DOF hand = 49 dimensions) lead to exploration explosion. Robots usually must stop walking to stabilize grasping, as walking alters wrist positions and finger contacts disrupt whole-body balance.

Solution: Motion Priors & Residual Coordination

CoorDex adopts a divide-and-conquer strategy instead of putting all joints into one network:

Results

CoorDex performed exceptionally well across three continuous mobile manipulation tasks in IsaacLab:

Ablation studies show that without this structured division (e.g., using monolithic latent prediction), success rates drop to 0%. The team validated kinematic compatibility on a real Unitree G1. They also introduced AnyBody, an extension allowing coordinated whole-body motion generation from sparse keypoint inputs (e.g., a single wrist).

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