A token-surfing dev is building a physics-based walking game with no canned animation
repligate · x · 2026-07-28
Using surplus tokens, the author is building a small game where WASD controls a figure that walks with a fully physics-based gait model — no canned animation.
It already works to some extent, but the character still falls over a lot, making it a fun AI/game-dev demo rather than a polished product.
Related event: Dev Builds Physics-Driven Gait Game Prototype with Spare Tokens(2 posts)→
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