Dev Builds Physics-Driven Gait Game Prototype with Spare Tokens
A developer used spare tokens to create a small game prototype where character walking is entirely driven by physics-based gait models rather than preset animations. Although functional, the character still frequently falls over.
2026-07-28 ~ 2026-07-28 · 2 related posts
- A token-surfing dev is building a physics-based walking game with no canned animation — repligate · 2026-07-28
- A physics-based walking demo is working — but the character still falls over — repligate · 2026-07-28