GPU Perf Tuning With eBPF and Flamegraphs
cfregly · x · 2026-07-20
A session is being held on AI and GPU system performance tuning using eBPF and flamegraphs.
The topic points to hands-on infrastructure work: tracing bottlenecks, understanding GPU/system behavior, and using low-level observability tools to improve performance. This is squarely in the AI infra/perf engineering lane.
Related event: Optimizing AI GPU Performance with eBPF and Flame Graphs(3 posts)→
More from Infra
- Gavin Baker argues Nvidia may be one of open source AI’s biggest supporters — GavinSBaker · 2026-07-22
- AI Power Demand Exposes US Energy Gap, Urging Shift from Scarcity to Abundance — bradneuberg · 2026-07-22
- Gavin Baker says Nvidia’s $630B figure would be system revenue, not all Nvidia’s — GavinSBaker · 2026-07-22
- A Firecracker-based platform says it can host 6,000 AI agents on one 256 GB server — maritime_sh · 2026-07-22
- Report says Nvidia could build 1,000 Vera Rubin racks a day, implying $630B quarterly at system level — GavinSBaker · 2026-07-22
- oMLX 0.5.2 adds Mac menu-bar stats, low-bit decode kernels, and faster downloads — awnihannun · 2026-07-22