Indie Dev Grind: Kimi K3 Review and CUDA Optimization

yacineMTB · x · 2026-07-19

Developer Elliot Arledge shared a 13-hour timelapse of his workday. During this time, he not only finished an evaluation article on the Kimi K3 model using KernelBench (polished with help from the Kimi team), but also handled private freelance work, optimized the CUDA implementation for the game Craftax on an RTX Pro 6000, and even found time to assemble and test-fly a drone.

Original post →

More from coding & agent

coding & agent channel →