Showcase 3DGS via Spherical Inversion

nptacek · x · 2026-07-16

The author introduces Inversphere, a novel rendering method for 3D Gaussian Splatting.

The core concept involves a spherical inversion of the 3D space. Unlike traditional little-planet or glass-ball effects that map scenes inside a sphere, this technique folds the entire space inward. This allows for a seamless 360-degree view within a sphere, creating a visual effect where the scenery appears to stretch infinitely into the distance.

Related event: Inversphere: A Novel 3DGS Spherical Inversion Technique(2 posts)→

Original post →

More from Research

Research channel →