This Game Feels Exactly Like an LLM

emollick · x · 2026-07-12

The author jokes that Fable should just make an "LLM the game" because its design and mechanics naturally draw attention to echoes, contrasts, dialectics, elegance, and musicality between different concepts. A reply noted Fable's statement that "these mechanics are designed to make you notice correspondences," and the effect works "surprisingly well."

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