Encapsulating Motion Aesthetics into AI Skills
Polymarket · x · 2026-07-12
Emil Kowalski has packaged his years of motion and design judgment into a set of AI skills, aiming for agents to improve interfaces and animations to the standard of a "design engineer." Examples include avoiding misusing easing or using solid borders instead of shadows—subtle rules that define an interface's feel.
This skill set covers multiple areas: emil-design-eng acts as the main skill for motion and design advice; review-animations audits animations with strict criteria; animation-vocabulary helps describe animations to AI more accurately; apple-design translates WWDC motion and design principles into web rules; and improve-animations has the most powerful model review the entire codebase, scoring it across 8 dimensions to generate a priority list before passing the execution plan to a cheaper model. The author emphasizes that AI amplifies, rather than replaces, expertise.
Related event: Developers Package Motion Aesthetics into AI Frontend Skills(3 posts)→
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