Indie Dev Builds 150K-Line Game Codebase with Claude Code Without Collapse
An indie developer built a roguelite game with Claude Code, growing the codebase from 11K to about 149K lines of Cwith 2,900 tests, with AI contributing to 943 of 1,644 commits. The game launches on Steam December 1.
2026-11-13 ~ 2026-11-13 · 2 related posts
- How Claude Code handled a 150K-line C# game codebase: a solo dev's five-part setup — dmarshallgaming · 2026-11-13
- How a 300k-line Claude Code game stayed shippable: 57% of 1,644 commits AI-co-authored — Tommyruin · 2026-11-13