Mollick tests one-shot AI RPG generation: complex systems, flat storytelling
Ethan Mollick demonstrated Astra generating an Ultima-style RPG in one shot with agent feedback loops, showing impressive system complexity but mediocre storytelling—a vivid case of AI's 'jagged intelligence.'
2026-09-13 ~ 2026-09-13 · 3 related posts
- Astra one-shots a complex Ultima-style RPG with agent feedback, but the plot is bland — emollick · 2026-09-13
- Mollick's one-shot AI-built RPG shows the jagged frontier: interlocking game systems nailed, writing and plot fall flat — emollick · 2026-09-13
- Mollick showcases AI's jagged intelligence — and the inescapable 'Elara Vale' — emollick · 2026-09-13