Dev builds rigging editor that lets LLMs fine-tune procedural character animations via JSON
Developer @tomjohndesign showcased a rigging editor for procedural character assets with keyframes, tweening, and spritesheet export, where all edits are defined in JSON and fed back to an LLM for precise animation control.
2026-09-06 ~ 2026-09-06 · 2 related posts
- Dev builds keyframe rigging editor that feeds JSON edits back to LLMs — tomjohndesign · 2026-09-06
1 near-duplicate retellings: soleio