WebGPU-Powered 3D Gaussian Splatting Brings Rainforest Walk to the Browser
A developer scanned an Oregon rainforest trail in just 19 minutes using XGRIDS PortalCam and rendered it in the browser with 3D Gaussian Splatting via the WebGPU-based PlayCanvas engine, enabling an immersive virtual walkthrough.
2026-08-27 ~ 2026-08-27 · 2 related posts
- Rainforest trail demo uses 3D Gaussian Splatting on WebGPU — willeastcott · 2026-08-27
- 19-Minute Scan to Browser-Based 3D Forest Walkthrough — willeastcott · 2026-08-27