DepthART Distills Monocular Depth to Tiny Models
Researchers introduced DepthART, a method that successfully distills foundation monocular depth capabilities into smaller models using camera-conditioned fine-tuning, achieving an impressive 1000 FPS on an RTX A6000.
2026-07-22 ~ 2026-07-22 · 2 related posts
- DepthART pushes monocular depth to tiny models at 1000 FPS on RTX A6000 — kwangmoo_yi · 2026-07-22
- DepthART scales monocular depth to tiny models, hitting 1000 FPS on RTX A6000 — kwangmoo_yi · 2026-07-22