Building an autonomous game-clip pipeline with Codex without burning usage limits

gondorzabitasi · reddit · 2026-11-16

A non-programmer on Reddit wants Codex to fully automate short-form video sourcing: visually analyzing YouTube gameplay footage (not just metadata), filtering for quality 4:3 clips, rejecting black borders/menus/overlays, and selecting three non-overlapping 60-second segments. Rule-based Python + yt-dlp + FFmpeg proved unreliable, but Codex-only orchestration hits usage limits fast. They're asking for architectures, tools, or open-source approaches that stay autonomous without expensive API bills.

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