shadcn/ui creator ships /improve skill: expensive model plans, cheap model codes
nikola_mr64990 · x · 2026-11-15
The creator of shadcn/ui released a new skill called /improve to fix the biggest problem with pricey models like Fable 5.2 ($40 per million output tokens): burning them on work a cheap model could do.
The workflow splits the job:
- Expensive model as the brain: maps the whole codebase, audits it, ranks what's worth fixing, and writes one self-contained plan per fix — it never writes code itself.
- Cheap model as the hands: picks up a plan, implements it in an isolated copy of the repo, then the expensive model reviews the diff against the plan and gives a verdict.
The idea: spend intelligence only where it compounds. The project has 10,500 GitHub stars and is free — install it, open your repo with the expensive model, and type /improve.
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