Why GTA V's train has been unstoppable for 13 years: it's not physics, it's a building

aakashgupta · x · 2026-11-15

A player tried stopping GTA V's train with hundreds of armored vehicles and failed, and the reason lies in engine architecture: crashable objects (cars, tanks, pedestrians) run through the physics engine, while buildings, trees and the ground are handled statically — and the train is lumped in with the latter.

It never touches physics; the game just rewrites its position a little further down the track over and over. That's why no amount of tanks or dump trucks can stop it, 13 years running — and the one thing that actually works is far dumber than any of that.

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