Delaunay-based nearest-neighbor search delivers 57x faster ambient occlusion than Three.js GTAO

ssh4net · x · 2026-11-14

A developer built a real-time ambient occlusion technique based on the new paper "Delaunay-Based Nearest Neighbor Search with Grid-Accelerated Queries and Parallel Construction", reporting 24x speedup over Three.js SSAO and 57x over Three.js GTAO.

Benchmarks on Apple M1 (1280×720, 1.12m radius, median GPU time) show the SDF 4-tap approach at 0.183ms versus 4.507ms for Three.js SSAO and 10.360ms for GTAO, with visually comparable contact shadows and recess detail in a warehouse scene.

Original post →

More from Research

Research channel →