Same 50-line prompt: Hydrogen builds a playable 3D game in 5.55s vs Carbon's 13.34s
kimmonismus · x · 2026-11-13
The author fed the same 50-line detailed brief to two models to generate ORBITAL SIEGE, a Three.js space-defense game with drones, a station, projectile tracking, collisions, damage and scoring — and the output is actually playable.
Timing (UI timing, two runs each): Hydrogen finished in 5.55s on average versus Carbon's 13.34s — more than twice as fast. A follow-up prompt pulled the camera closer to the action; the clip starts in demo mode then switches to live combat.
Related event: One Prompt Builds a Playable 3D Space Defense Game, Hydrogen Twice as Fast(2 posts)→
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