Gemini Hydrogen builds a canyon flight game; black-hole WebGL scene in zero follow-ups
kimmonismus · x · 2026-11-13
The author keeps stress-testing Gemini 4 Hydrogen's code generation:
- AETHER RUN: a canyon flight game built with Three.js featuring procedural terrain, animated water, and scoring across 25 gates. The author flew it manually, then recorded an autopilot clip; two follow-ups refined the handling and scenery.
- EVENT HORIZON: a black-hole-inspired scene using a WebGL2 shader to bend light around a procedural glowing accretion disk, with camera presets for exploration — done in zero follow-ups.
Related event: Gemini Hydrogen One-Shots WebGL Black Hole and Canyon Flight Demos(2 posts)→
More from Fun
- Jensen Huang '#OPENTOWORK' meme takes off amid succession chatter — thederbiedone · 2026-11-13
- Grok sparks debate by claiming a thin minority carries the world — DeryaTR_ · 2026-11-13
- One week of irony: data center blockades, an NVIDIA selloff, and economic jitters — Dan_Jeffries1 · 2026-11-13
- Photo of a Jensen Huang lookalike signing autographs at a tradeshow goes viral — mallow610 · 2026-11-13
- LGTM: a trippy animated take on code review's most overused phrase — pateljay134 · 2026-11-13
- Billion-dollar Unity ships the same editor for 10 years; one user builds their own equivalent — gdechichi · 2026-11-13