Vercel ships vgpu, a WebGPU library for agents: one WGSL shader renders in browser, video and CI
seanwbren · x · 2026-11-12
Vercel Labs released vgpu (vgpu.sh), a WebGPU library 'designed for agents', installable via npx, skills, or a one-line MCP hookup.
Key points:
- Write one WGSL shader, render everywhere: interactive canvas in the browser, headless Node.js PNG up to 8192×4608, 60fps MP4 video, and CI render tests (compile → headless render → snapshot compare, passing in 842ms)
- Treats WGSL like TypeScript: resolves module graphs, reflects bindings, tree-shakes unused declarations, and emits minified shader at build time (a 397-byte compiled example)
- The demo showcase uses it for an infinite-canvas shader homepage
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