Game dev workflow: AI-generated sprite sheets turned into character walk GIFs
algo_diver · x · 2026-11-12
A Japanese game developer shares a workable AI pipeline: generate a standardized mannequin walk sprite sheet with Fable 5.2, then feed it together with a character portrait into GPT's image model to produce character-styled walk GIFs. The output covers 8 directions and multiple walk frames, though motion still needs manual fixes — the author considers the direction promising.
More from coding & agent
- Aside's Computer Use agent claims SOTA on Scale AI's Cua Driver Bench — brandon_galang · 2026-11-12
- TabRove launches an Android browser AI agents can drive via MCP — kertenkele01 · 2026-11-12
- AWS walkthrough: building production-grade autonomous Java agents with Spring AI and Bedrock — AWS ML Blog · 2026-11-12
- Cloudflare cuts Durable Objects cold starts and improves relocation routing, no code changes needed — irvinebroque · 2026-11-12
- Developer let coding agents run wild for hours and threw away the results — gdechichi · 2026-11-12
- Agent reads email threads and pre-books your apartment viewing on Gcal automatically — braelyn_ai · 2026-11-12