Fable 5.2 builds a playable FPS in 30 minutes; Scoble says distribution is the real bottleneck
Scobleizer · x · 2026-11-12
After seeing felixrieseberg build a Call of Duty-style FPS with Fable 5.2 in 8 hours, GeekPark's creative team made their own playable FPS over lunch — in just 30 minutes, with a live playable link.
Scobleizer uses the trend to make a point: making a game, song, app, or movie is no longer the gating factor — a few hundred bucks, some creativity, and a weekend will do. But the AI community alone generates 30,000 posts a day on X, so distribution and attention are the real bottleneck. He cites a virtual-being entrepreneur whose product trails nuanceai and tavus with no differentiation answer — in a sea of AI-generated games, getting anyone to try yours is the hard part.
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