TRELLIS Studio: Open Local App for 3D Generation, Auto-Rigging and 83 Animations
North_Vegetable8462 · reddit · 2026-11-12
A developer released TRELLIS Studio (MIT licensed), consolidating a 3D asset workflow into one local interface:
- TRELLIS.2 for image-to-3D with textures, plus model import; everything runs locally with no paid service or credit system.
- UniRig for automatic rigging with skeleton inspection, plus attaching multiple animations from a built-in library of 83 humanoid motions.
- Collections, generation profiles, version history, LODs, 3D-printing prep, and export to Blender / GLB / Unity / Unreal.
- Automation via a REST API and an MCP server.
The first public preview targets Windows with an NVIDIA GPU; rigging runs under WSL2. The README covers prerequisites, the automated installer, and current limitations. The author asks for install/compatibility feedback and notes generated meshes and rigging still need visual inspection.
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