Perplexity CEO: teammate built a browser zombie shooter with ~100K credits

AravSrinivas · x · 2026-11-11

Perplexity CEO Arav Srinivas showed a demo where a teammate spent a few hours with Fable 5.2 to build an endless zombie shooter playable in the browser — no 3D assets, everything generated in raw code. He estimates it consumed roughly 100,000 Perplexity credits, and asks what a 10x better model with a 100x larger inference budget could do in 12 months.

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