Perplexity CEO: teammate built a browser zombie shooter with ~100K credits
AravSrinivas · x · 2026-11-11
Perplexity CEO Arav Srinivas showed a demo where a teammate spent a few hours with Fable 5.2 to build an endless zombie shooter playable in the browser — no 3D assets, everything generated in raw code. He estimates it consumed roughly 100,000 Perplexity credits, and asks what a 10x better model with a 100x larger inference budget could do in 12 months.
Related event: Perplexity CEO Shows Agent Coding a 3D Zombie Shooter From Scratch(2 posts)→
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