Carlman: A Pac-Man Where Player, Ghosts and Dots Are All Emergent Patterns
BertChakovsky · x · 2026-11-11
The author demos Carlman, a Pac-Man-like game where every moving object — the player, ghosts, and dots — is an emergent, self-organizing pattern rather than a hardcoded entity. This yields tons of unexpected emergent gameplay: the player changes shape, hides in corners, or suddenly explodes. The author challenges viewers to discover more.
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