Perplexity CEO shows agent building browser-playable 3D zombie shooter in hours with zero 3D assets
AravSrinivas · x · 2026-11-11
Perplexity CEO Arav Srinivas shared a demo where a Teammate agent running on Fable 5.2 spent a few hours building an endless zombie shooter playable in the browser.
The notable part: it uses no 3D assets at all — geometry, lighting and rendering are all done in raw code (embedding the three.js module), showcasing how far long-running coding agents can go in autonomously building complex interactive apps. The game is playable online.
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