SwarmEvolve: latent agent swarms hit 60-minute baselines in 3-8 minutes on one GPU
burny_tech · x · 2026-11-11
Brown University's Qile Jiang and George Em Karniadakis present SwarmEvolve (arXiv:2611.08483), an evolutionary program-search framework where agents reason in latent space without decoding text.
How it works
- 450 low-cost agents per round on a frozen Qwen3 8B, each "thinking" 40 steps in hidden-state space
- Swarms attack problems from different angles; a novelty filter keeps the 30 most distinct agent trajectories by hidden-state distances
- A summarizer reads concatenated KV caches and writes new programs — crossover happens in the cache
Results on 21 math/scientific computing problems
- Average best score 0.804 vs 0.693–0.700 for OpenEvolve/ShinkaEvolve/CodeEvolve
- Reaches baselines' 60-minute best scores in a median of 3–8 minutes; generates 734 programs/hour vs 81–158
- With Qwen3 8B, beats AlphaEvolve's published constructions on three problems
Open question: is the gain from latent reasoning itself or mostly from throughput? Code on GitHub.
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