Claude-built game has zero assets: every texture and model is code, everything is shaders

mark_k · x · 2026-11-11

Developer felixrieseberg showcased a surprising detail about a game built by Claude: EVERYTHING IS CODE. There are no images or 3D model files — all textures and models are functions, and Claude didn't draw anything, it wrote shaders. Everything is math.

The source lives in the HTML, so anyone can inspect it themselves. markk replied calling it "super enlightening" — a fascinating sample of AI-generated content replacing traditional art assets with procedural generation.

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