Ethan Mollick lets a swarm of agents argue their way into building a fantasy transport sim
emollick · x · 2026-11-11
Wharton professor Ethan Mollick showed off another 'weird AI game project': he gave Fable 5.2 on Claude only a vague paragraph asking for a fantasy transport sim 'with heart', then left a swarm of agents to argue about art, lore and jokes on their own.
The result is Dread & District, a game where good logistics defeats evil. It's a demo of autonomous multi-agent collaboration: no human in the loop on decisions, just a vague intent and agents debating their way to a finished design — a fun, counterintuitive agent demo.
More from coding & agent
- Dev builds full dotnetconf Event Wall in a week with Copilot and Azure — DanWahlin · 2026-11-11
- Demo: training models to read K/V vector breadcrumbs left by other instances — Sauers_ · 2026-11-11
- iMessage agent finds jobs and verified recruiter emails for $0.0578 per query — socialwithaayan · 2026-11-11
- iMessage agent with 3,000+ tools finds 760 startup jobs for $0.0578 in four calls — socialwithaayan · 2026-11-11
- Dev tells agents to chat over a CLI; they build their own messaging system — AIFlow_ML · 2026-11-11
- Merge's GPT-6 Astra dinner bot cuts executive dinner prep from hours to 30 minutes — shensi · 2026-11-11