vLLM-Omni adds reference-image editing with multi-GPU VAE tiling
vllm_project · x · 2026-11-10
The vLLM project highlighted vLLM-Omni's image capabilities: text-to-image and reference-image editing that keeps the details you want while changing the rest, aimed at product scenes, game assets, posters, and UI mockups. Engineering highlights include multi-GPU VAE tiling, CUDA Graph replay, and a faster image-response path, running with the MiniMax-H3-Image model.
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