Generating game music with Fable 5.2 in just 3 prompts
petergyang · x · 2026-11-10
petergyang shares game music generated with Fable 5.2, saying the current track took only 3 prompts, with plans to improve it tonight (possibly adding a full circuit). The screenshot shows the approach: prompt the model for Donkey Kong Country Tropical Freeze-style catchy rhythms and ask it for 3 new Suno prompts. A light demo of AI music generation in practice.
More from Fun
- "Keep Playtesting, I'm Watching Anime": The Future of Work in One Screenshot — petergyang · 2026-11-10
- The dialectics of AI coding: LLMs can't write prod code unsupervised — neither can humans — ShenRaphael · 2026-11-10
- VC's 'founders with no hobbies' post backfires as old emails reveal her 'smartness criteria' — kingslyj · 2026-11-10
- Chart traces 850 Asahi commits scooped into Omarchy from devs' personal forks — kingslyj · 2026-11-10
- Jensen drama drowns out everything: Fable 5.2 launch goes unnoticed — bindureddy · 2026-11-10
- Subagent joke: one prompt 'trained' a SOTA model, replies a fellow subagent — nischay_twt · 2026-11-10