Fable 5.2 Squashes a 3D Renderer Into a Working Game Engine

sebkrier · x · 2026-11-10

@pleometric reports that Fable 5.2 was able to squash the Bryce rendering engine and repurpose it as a game engine — and it "works like a charm," producing a demo called BRYCEBALL.

In an earlier 3D video test, the author said Fable 5.2's 3D capabilities impressed more than its 2D output: planning and execution are faster than Opus with fewer errors, and the aesthetic direction is enjoyable.

Original post →

More from Fun

Fun channel →