Solo dev builds 1400s Venetian trading game with 47 cities, almost entirely with Claude Code
Harvan29 · reddit · 2026-11-10
Italian solo dev Harvan published a devlog on Fondaco, a Unity 6 trading strategy game set in the 1400s Mediterranean, built almost entirely with Claude Code: 47 cities rebuilt from historical plans, 19 goods, 18 AI trading companies, and a map from real geographic data.
This week: pirate encounters now offer negotiate/fight/surrender options driven by ship morale; the fondaco (warehouse) system became paid with reputation-gated letters of recommendation and 25% duty cuts; procedural walls for 45 cities; Milan monuments added (with deliberate anachronisms noted).
Key workflow insight: big features live in a separate "lab scene" until ready, so Claude can rebuild them freely without touching the main build.
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