Devs push back on 'AI will build AAA games in months' via 'The Door Problem'

_amirabs · x · 2026-11-09

Developer dihuang111 argues that claims of AI enabling AAA game development in a couple of months seriously underestimate game development complexity.

He points to game designer Liz England's classic essay 'The Door Problem': even a single door involves cascading design decisions—can it be opened, how players tell unlockable doors from decoration, locking mechanics, co-op synchronization, enemy spawn logic—while creative directors, artists, animators, sound designers, and writers each handle their own slice of 'a door'.

Takeaway: making a good game still takes hard-won experience, and AI doesn't erase that systemic complexity.

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