Dev builds infinite self-evolving Backrooms game with Opus 5.5, 70 rooms and counting

aCakeShip · reddit · 2026-11-08

A developer built a browser-playable, infinitely self-evolving Backrooms game (dimension9.space) driven by Claude Opus 5.5 — even the creator doesn't know what it will generate next.

How it works

Generated so far: 70 rooms (a carousel spinning in the dark, an aquarium, a night bus, a courtroom, a wall of 100 TVs tuned to nothing), Hunters with tells and escapes, harmless uncanny Residents, flip-to-read paintings, flooded corridors and a lore logbook; an arcade with 150 cabinets, a mansion, a garden and mini golf are in progress.

Stack: three.js, multiplayer via Cloudflare Durable Objects (200 per world, 1,200 concurrent at peak), assets served from Cloudflare R2, with proximity voice chat.

Related event: Claude Opus-Powered Self-Evolving Infinite Backrooms Game Goes Viral(3 posts)→

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