Astra nails procedural pixel art in Diablo-like prototype with fluid sim
Dimillian · x · 2026-11-08
Dimillian shows off a random prototype of a Diablo-like game generated with Astra, featuring a custom engine with procedural pixel art, cool lighting effects, and grid-based fluid simulation for water — a striking demo of the model's grasp of procedural game engine design.
More from Fun
- shadcn reports 'weird things' in his evals; shuding hints it may be good news — shuding · 2026-11-08
- 18-year-old gets Skate 3 fully playable in browser at 360fps with multiplayer — Aiden_Tech_Ai · 2026-11-08
- Letting an agent wander for 45 minutes: Brownian motion with sudden bounds of Objective — generativist · 2026-11-08
- AI-generated 'Father Frost' fashion show video takes off on Reddit — Megalania34 · 2026-11-08
- AI-generated vintage patent blueprints of biplanes and airships look stunningly detailed — azed_ai · 2026-11-08
- Pliny claims AI labs don't want independent evaluators, 'they want puppets' — deliprao · 2026-11-08