Dev Adds Force Effectors Like Wind to Gaussian Splatting in Blender

5agado · x · 2026-11-07

Developer 5agado shares an early test adding force effectors to Gaussian splats in Blender, controlling rough wind via an Empty object's location+scale, with plans to ship default forces (wind, swirls, tornados, turbulence) injectable into a generic modifier.

Original post →

More from Multimodal

Multimodal channel →