Generated worlds tested at runtime: local interactions 83/100, stateful workflows just 30/100

nptacek · x · 2026-11-07

EinsiaAI's runtime evaluation shows working local mechanisms ≠ playable worlds. Across 165 generated worlds, every model scores lower on L3 Open Worlds than on Objects or Scenes:

Agents can code isolated switches and doors but struggle to coordinate collision-free movement, action prerequisites, and persistent state across an environment.

Original post →

More from Models

Models channel →