Flux 3 Max reference video drives Video2Game-style 3D pipeline, author approves
OdinLovis · x · 2026-11-04
What happened
Developer xikhar shared a video-to-3D-game workflow inspired by Video2Game, and Odin Lovis (the original author of Video2Game) publicly endorsed it with "Amazing job!".
The workflow
- Step 1: generate a reference video with Flux 3 Max on fal — the video serves as the reference for everything: look, world, and character
- The rest of the pipeline then builds the game/3D content from that reference video
The exchange shows a practical emerging pattern: use a state-of-the-art media generation model to craft a controllable reference, then feed it into video-to-scene pipelines like Video2Game.
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