Photoreal human eye rendered in browser with pure Three.js shaders, no textures

Scobleizer · x · 2026-11-01

Developer Gianluca Lomarco built a photorealistic human eye in the browser using Three.js — no photos, textures, or 3D scans, just math and 400 parameters.

The author spent 7 days on this single eye, joking that everyone else is building worlds with Claude Opus 5.5 while he obsessed over one eyeball. Interactive demo available in the browser.

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