AI-built game Slop Eisley ships three patches overnight in rapid vibe-coding cadence
jasonkneen · x · 2026-10-30
- Jason Kneen showcased a burst of overnight updates to Slop Eisley, his AI-driven game project, shipping versions 0.6.53, 0.6.54, and 0.6.55 within hours.
- 0.6.53 fixes third-person framing to stop foot cropping and adds live controller state reporting; 0.6.54 repairs bounty payout retries and account/interaction checks; 0.6.55 clears outpost waypoints after arrival so old destinations don't reappear.
- The conversational, multi-release-per-day cadence is itself a showcase of AI-accelerated game development workflows.
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