EdenLive open-sources realtime generative rendering with a Blender plugin driving it from any visual reference
smtabatabaie · x · 2026-10-29
fal's yanpeicao released the code and models for EdenLive realtime generative rendering (5B and 14B variants, both available on the fal API), along with a demo Blender plugin that uses EdenLive as a realtime renderer.
Core idea: generative rendering should work from any visual reference we already have—a rough 3D blockout, a 2D animation, or a camera recording can all drive the same realtime renderer, targeting realtime games and video-to-video use cases. Code and models are open-sourced.