A low-poly graffiti playground built with Codex, shaders and a UV easter egg
OpenAIDevs · x · 2026-10-28
A developer showcased a low-poly graffiti playground built with Codex, using Three.js, WebGL2, and GLSL shaders. Features include switchable surfaces, stencils, customizable spray, paint drips, and a shakeable can. The highlight: an 'invisible paint' easter egg revealed only under a UV flashlight.
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