Real-time fluid sim demo ships 9 looks and 11 physics presets with GPU-baked collision

Michael_Moroz_ · x · 2026-10-26

A developer demoed a real-time fluid/physics simulation system with 9 looks and 11 physics presets spanning water, goo, milk, gold and a ball pit, plus tunable settings for custom results.

On the technical side, collision with the world is baked on the GPU inside the editor: walls, terrain and overhangs become higher-quality static colliders, while players and nearby pickups are captured live via cameras, so the fluid flows around dynamic objects.

Original post →

More from Multimodal

Multimodal channel →