VRCFluid ships: 1M-particle SPH fluid for VRChat, on sale for ¥5,000
Michael_Moroz_ · x · 2026-10-26
MichaelMoroz's VRCFluid v1.0 is now sold on Booth and Gumroad for ¥5,000. It's a Unity editor extension + Udon runtime simulating up to 1M SPH particles on GPU every frame, meshed via marching cubes with refraction and absorption.
- Four tiers (Potato/Low/Medium/High: 64K/128K/512K/1M particles); each tier holds the same liquid volume, per-player choice remembered across visits
- Real-time stepping adapts to frame rate, running real-time up to 30fps; 11 physics presets including honey, low-gravity, zero-g
- Real-time capture of player/pickup collisions; static world geometry GPU-baked, preserving walls and overhangs
- English/Japanese/Chinese in-world control panel, multiplayer support; also works in plain Unity projects without the VRChat SDK (BRP, 2022.3.22f only tested)
- A setup tutorial video is included
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