Spreading NPC consequences like graph traversal along relationship links

ccerrato147 · x · 2026-10-23

Part 8 of the Nemesis-system thread (with an explanatory diagram of one event cascading through two link types): relationships make consequences spread. The WB patent describes updating indirectly affected NPCs via faction links, and enRAGE documents kin and friends reacting to a death. Think graph traversal: follow relevant links, then apply a rule per relationship — a captain's death simultaneously triggers succession and a friend's grudge/revenge arc.

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