Endless Powder: an infinite snowboarding game built by vibe coding, with a procedural mountain deep-dive
TAbrodi · x · 2026-10-22
Endless Powder on @spawn is an infinite-level snowboarding game built by vibe coding with Savi, the platform's AI. The author breaks down how the procedural mountain works:
- Base terrain: a 17° downhill backbone blended with six landforms (roll, ridge, valley, bowl, saddle, cross-slope) — not prefab tiles, but one continuous field with shared cubic B-spline controls so neighboring regions join smoothly
- Layered features: jumps, ramps and cliffs are blended on top, then fine details like snow depth variation, drifts and wind-formed banks; firm terrain carries the ride while loose snow is a compressible blanket that never erases the mountain
- Extras: a procedural jungle D&B soundtrack, and the dynamic snow system is also released as a standalone mod
The attached diagrams show the layered terrain sampling and field-based landform representation — a solid real-world case of procedural generation via AI pair development.
Related event: sterlingcrispin Breaks Down Endless Powder's Procedural Ski Game Systems(17 posts)→
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