2 Frames of Delay Drops VLA Ball-Catching Success from 64% to 0%

wzenus · x · 2026-10-22

The team benchmarked OpenVLA, π0.5, and GR00T under tiny real-time delays with striking results:

The explanation: agents act on stale states, and latency is hard to reproduce in training—random network spikes can't be batched away, and large-batch training slows individual episodes for throughput. The takeaway: faster inference alone doesn't solve real-time control; agents need to be latency-aware by design and training.

Related event: LAGEN Study: A Single Frame of Latency Can Cost Real-Time Agents 95% Performance(5 posts)→

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