Thrixel adds auto-rigging for characters, creatures, and robots with Mixamo/Unity/Roblox support

RanaHanocka · x · 2026-10-22

3D tool Thrixel now auto-rigs characters, creatures, and robots. Humanoid models support Mixamo, Unreal, Unity, and Roblox bone names out of the box, while non-humanoid models get a generic skeleton with skin weights, ready for animation. The team demos a full pipeline: model created with Sculptor, animated in Mixamo.

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