Blender 5.3 ships native Gaussian Splatting—combine it with geometry nodes for point displacement

5agado · x · 2026-10-21

A demo of interactive point-displacement on Gaussian splat clouds using Blender's geometry nodes: simple position offsets as a starting point, with smarter effects possible based on splat attributes. Blender 5.3 supports Gaussian Splatting natively—just drop a .ply file into the scene—and the author is collecting more geometry-nodes + shader tricks in the thread.

Related event: Blender 5.3 Adds Native Gaussian Splatting Support(3 posts)→

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